The Art of Persuasion!
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Let's Break it DownCan you spot the persuasive techniques being used in the article below?
OK, lets see. Example 1: Exaggeration or Hyperbole "acting out some dark digital fantasy ... computerised violence gave them the idea to go on a rampage" The writer is using hyperbole to point out the public reaction to video games and their influence on youth violence. Example 2: Rhetorical Question "Did it really?" The author uses a rhetorical question to make his audience think and querry this propossed link between youth violence and gaming. NOTE: After this question the writer uses a professional tone to discuss ties between youth violence and gaming, thus establishing him as an authoritive source on the issue. By not using hyperbole anywhere else in the article, he appears to be rational and credible in his argument. Example 3: Statistical Evidence "The number of violent youth offenders fell by more than half between 1994 and 2010, 224 per 100,000 population, according to government statistics, while video game sales have more than doubled since 1996" These statistics are used to debunk the theory that video games are responsible for an increase in youth voilence. This article has been written in a deliberate style.Can you think of reasons why "Don't shoot the violent video game designer" does not use some of the other techniques such as attacking, coloquial language, emotive appeals or inclusive language? |